Spirit is spent on Cyclone Strike to deal heavy AoE damage, or on Mantra of Healing.īy stacking runes such as Quickening, Inner Storm, Air Ally, and Circular Breathing, as well as passive abilities such as Exalted Soul and Chant of Resonance, players will have lots of Spirit to work with, so maintaining the Mantra of Healing buff should always be possible, and is essential at higher levels and difficulties. The primary goal of this build is to attain as much Spirit as possible via Fists of Thunder, Sweeping Wind, and Mystic Ally. Maybe Bloodshed or someone else can improve this.This build focuses on quickly building and spending Spirit, while maintaining survivability to take on large groups or dangerous enemies. I have not tried this build on PTR - so allthough you lose 150% WoL Dmg Head (and might gaint 15% from Sage) and you also lose up to 150% from Pintos bracers as well as the slow effect, with the 2.6.4 Set buff this might still be enaugh though to work (Sunwoko 6part 1000% to 1500% => up to 15000 instead of 10000 with 10 stacks) but maybe there is a gem that could offer more use. aaand im lost as to what is triggering it.Īs Logistt allready stated there seem to be no real trigger left for the Bane of trapped except if you teleport straight into packs(which would pretty much nullify the use of zei's stone) and let Bane of the Trapped trigger it self (only in 15 y radius though - WoL might be 60yard or more in comparrison). What is triggering the bane of the trapped in this build? does zei stone trigger bane? but at 20% thats too low of a chance right? pintos bracers are whats triggering otherwise right? so u put nems on. Stat Priority: CDR AD Reduced Resource Cost.When the initial impact of your Wave of Light hits 3 or fewer enemies, the damage is increased by 200 - 250%. Increase the damage of Wave of Light by 150%.
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